Fables. And Impatience.
Nov. 30th, 2006 01:00 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I apped to the Fables RP about two hours ago, at most, and I'm getting really impatient for a reply. I know it's incredibly unreasonable to expect one yet, but... I still want it.
I took Little Red Cap, pulling ideas from multiple versions of the Red Riding Hood tale, especially early ones, and I also made Red male, because what I was doing seemed to work better that way (Red is not his name, though. Don't worry). My favorite character trait of his, I think, is his refusal to eat anything prepared by someone else because it might be people meat. (Early versions of the tale have the wold getting the girl to unknowingly eat of her grandmother's flesh and drink of her blood.)
For the still curious,
Name: Red Cap
Alias: Randolph Diggory
Race: Human
Sex: Male
Age: 26
Family: Estranged from his mother, otherwise none.
Residence: Lives alone in a small house in the outskirts of some woods near Wonderland
Occupation: Hunter
Personality: Randolph is extremely wary of strangers, and as a result a bit clueless when it comes to social interactions – he’s not creepy, but sometimes he just doesn’t quite get things right. He’s the kind of person who can live on his own for extended periods of time with no problems; in another life, he might have made an excellent monk. He likes being flattered; he doesn’t always believe it, but he LIKES it. He’s a bit of a romantic sap, when given the opportunity. He doesn’t spend time daydreaming about stumbling across his princess (or prince) charming and sweeping her off her feet, but if someone tells him that’s what’s happened, he’ll readily believe it.
Appearance: Randolph’s a bit on the short side, and very fit. He’s not overly muscled, but he’s been known to heft smaller deer quite some distance on his own after he fells them. He looks a little young for his age, and has one of those faces that’s really striking to some, but entirely unremarkable to others. He generally picks clothes for their usefulness, and not appearance; he’ll have his boots and quiver on whenever he’s out hunting, but the rest is just whatever seemed temporally appropriate for the time. He’s also made agreement with the other hunters in the woods to wear something bright red while off the trails, but that’s not difficult because he’s rarely seen without his red cap. He’s on about his twelfth cap, but the only reason anyone can tell he’s got a new one is that suddenly, he’s wearing a cleaner, not-beat-up cap. Everything else is subdued colors, lots of greens and browns and grays, to help him keep cover when hunting. He usually forgets to take his gloves off after gardening, until he starts cooking. Randolph does have a few nicer clothes that he won’t wear to garden or hunt so that he won’t embarrass someone he’s involved with if they go into town for something, but they usually just sit unused.
Strengths: Randolph is an excellent hunter and cook. He’s smart and a bit crafty when need be, but certainly no trickster. He can lie decently if the person lied to isn’t expecting it.
Weaknesses: Randolph will NOT eat anything prepared by someone else, unless he has watched the whole process – if the cook begins with meat already cut from the animal he won’t trust it. He is easily blinded by flattery, especially when it comes to being romanced; sometimes it seems his life is a perpetual lesson to others to not get in bed with strangers. Emphasis on the “to others.”
Close Friends: None too close, but he’s well acquainted with most of the nearby butchers, a few people who come directly to him for their meats, and some hunters who share the woods.
Sworn Enemies: Wolves in all forms, and about half his ex-es.
Hobbies: Gardening, hunting, cooking, reading
Brief History:
Randolph grew up in the woods, a few days walk from where he now lives. He led a fairly normal life, having grown attached to the red cap his grandmother made for him when he was only a few years old (he doesn’t remember ever not having it, and by the time he thought to ask when he got it, he’d long since left home). When he was twelve, his grandmother fell ill, and his mother sent him to take her some gifts, to help cheer her up. On the way, a wolf said some very nice things to him, and found out where Randolph was going. When Randolph showed up at his grandmother’s, she had him eat the meat cooking on the stove and some very hard rice, and had him drink some very unusual, thick wine. When finally sat at the bed, he saw that his grandmother was not his grandmother, but the wolf, and he cleverly excused himself, claiming he had to use the privy.
As he ran home, Randolph realized what the wolf had fed him. After thoroughly retching his grandmother out of his system, he found that he was about to pass out, and climbed a tree so that the wolf wouldn’t find him prone on the path. He stayed in the tree, drifting in and out of awareness for three days, until a hunter caught sight of his bright red cap moving in the tree. When the hunter took him home, the first thing his mother did was scold him for straying from the path, before the hunter was able to intervene and convince her to listen to Randolph. He was only able to explain that grandmother had been killed by a wolf before breaking down upon remembering that he had unknowingly eaten part of her. He steadfastly refused to eat anything his mother cooked, but was unable to explain why, first for breaking down again when he tried, and later for not even trying to explain, because he would break down again. This, along with other minor issues that otherwise wouldn’t have mattered, lead to the gradual growth of the rift between Randolph and his mother, until he moved in with the hunter (who had been teaching him the trade) at the age of fifteen.
The hunter flattered Randolph; it ended badly not long later. When the hunter left Randolph, overnight, he also left most of his possessions, including his cabin. Not wanting to remain with so many bad memories, Randolph sold of what he could, and used the money to travel for the next few years, before eventually settling in his present corner of the woods. Since leaving his old home, he’s had his share of (generally, pretty short) relationships, and the “X flattered Randolph; it ended badly,” pattern became pretty well set. There were exceptions here or there, but certainly not frequently. The “badly” had it’s own flavor each time – sometimes the flatterers lied and Randolph found out, sometimes they didn’t lie, but Randolph thought they had, sometimes the flattery really had nothing to do with the breakup, the two just wound up hating each other for one reason or another. The last relationship ended simply because the poor girl ate the wrong mushroom and Randolph never saw her again.
But for the most part, Randolph is content with is life – he hunts well enough to feed himself and then cover the cost of hunting and gardening (sometimes he’ll have a surplus harvest and make a bit off that, but mostly he plants exactly what he winds up needing), and the good parts of his relationships, in his eyes, make up for the bad ends. He’s got some good acquaintances, and will sometimes spend a night in a nearby village’s tavern with the local hunters, but he’s content to live by himself, too. He also feels very lucky to have not seen very many wolves in his lifetime, and even fewer from any closer than a distance.
[image] http://www.davidanders.net/imgs/caps/bob/05x08_08.jpg
Player: Tobias
Contact: [my info]
Model: David Anders (source: davidanders.net)
Fable Information: Drawing from multiple Red Riding Hoods, but mostly “The False Grandmother” (http://www.maerchenlexikon.de/etexte/333/te333-001.htm)
Fable Quote: “I don't have to go little. I have to go big.”
I took Little Red Cap, pulling ideas from multiple versions of the Red Riding Hood tale, especially early ones, and I also made Red male, because what I was doing seemed to work better that way (Red is not his name, though. Don't worry). My favorite character trait of his, I think, is his refusal to eat anything prepared by someone else because it might be people meat. (Early versions of the tale have the wold getting the girl to unknowingly eat of her grandmother's flesh and drink of her blood.)
For the still curious,
Name: Red Cap
Alias: Randolph Diggory
Race: Human
Sex: Male
Age: 26
Family: Estranged from his mother, otherwise none.
Residence: Lives alone in a small house in the outskirts of some woods near Wonderland
Occupation: Hunter
Personality: Randolph is extremely wary of strangers, and as a result a bit clueless when it comes to social interactions – he’s not creepy, but sometimes he just doesn’t quite get things right. He’s the kind of person who can live on his own for extended periods of time with no problems; in another life, he might have made an excellent monk. He likes being flattered; he doesn’t always believe it, but he LIKES it. He’s a bit of a romantic sap, when given the opportunity. He doesn’t spend time daydreaming about stumbling across his princess (or prince) charming and sweeping her off her feet, but if someone tells him that’s what’s happened, he’ll readily believe it.
Appearance: Randolph’s a bit on the short side, and very fit. He’s not overly muscled, but he’s been known to heft smaller deer quite some distance on his own after he fells them. He looks a little young for his age, and has one of those faces that’s really striking to some, but entirely unremarkable to others. He generally picks clothes for their usefulness, and not appearance; he’ll have his boots and quiver on whenever he’s out hunting, but the rest is just whatever seemed temporally appropriate for the time. He’s also made agreement with the other hunters in the woods to wear something bright red while off the trails, but that’s not difficult because he’s rarely seen without his red cap. He’s on about his twelfth cap, but the only reason anyone can tell he’s got a new one is that suddenly, he’s wearing a cleaner, not-beat-up cap. Everything else is subdued colors, lots of greens and browns and grays, to help him keep cover when hunting. He usually forgets to take his gloves off after gardening, until he starts cooking. Randolph does have a few nicer clothes that he won’t wear to garden or hunt so that he won’t embarrass someone he’s involved with if they go into town for something, but they usually just sit unused.
Strengths: Randolph is an excellent hunter and cook. He’s smart and a bit crafty when need be, but certainly no trickster. He can lie decently if the person lied to isn’t expecting it.
Weaknesses: Randolph will NOT eat anything prepared by someone else, unless he has watched the whole process – if the cook begins with meat already cut from the animal he won’t trust it. He is easily blinded by flattery, especially when it comes to being romanced; sometimes it seems his life is a perpetual lesson to others to not get in bed with strangers. Emphasis on the “to others.”
Close Friends: None too close, but he’s well acquainted with most of the nearby butchers, a few people who come directly to him for their meats, and some hunters who share the woods.
Sworn Enemies: Wolves in all forms, and about half his ex-es.
Hobbies: Gardening, hunting, cooking, reading
Brief History:
Randolph grew up in the woods, a few days walk from where he now lives. He led a fairly normal life, having grown attached to the red cap his grandmother made for him when he was only a few years old (he doesn’t remember ever not having it, and by the time he thought to ask when he got it, he’d long since left home). When he was twelve, his grandmother fell ill, and his mother sent him to take her some gifts, to help cheer her up. On the way, a wolf said some very nice things to him, and found out where Randolph was going. When Randolph showed up at his grandmother’s, she had him eat the meat cooking on the stove and some very hard rice, and had him drink some very unusual, thick wine. When finally sat at the bed, he saw that his grandmother was not his grandmother, but the wolf, and he cleverly excused himself, claiming he had to use the privy.
As he ran home, Randolph realized what the wolf had fed him. After thoroughly retching his grandmother out of his system, he found that he was about to pass out, and climbed a tree so that the wolf wouldn’t find him prone on the path. He stayed in the tree, drifting in and out of awareness for three days, until a hunter caught sight of his bright red cap moving in the tree. When the hunter took him home, the first thing his mother did was scold him for straying from the path, before the hunter was able to intervene and convince her to listen to Randolph. He was only able to explain that grandmother had been killed by a wolf before breaking down upon remembering that he had unknowingly eaten part of her. He steadfastly refused to eat anything his mother cooked, but was unable to explain why, first for breaking down again when he tried, and later for not even trying to explain, because he would break down again. This, along with other minor issues that otherwise wouldn’t have mattered, lead to the gradual growth of the rift between Randolph and his mother, until he moved in with the hunter (who had been teaching him the trade) at the age of fifteen.
The hunter flattered Randolph; it ended badly not long later. When the hunter left Randolph, overnight, he also left most of his possessions, including his cabin. Not wanting to remain with so many bad memories, Randolph sold of what he could, and used the money to travel for the next few years, before eventually settling in his present corner of the woods. Since leaving his old home, he’s had his share of (generally, pretty short) relationships, and the “X flattered Randolph; it ended badly,” pattern became pretty well set. There were exceptions here or there, but certainly not frequently. The “badly” had it’s own flavor each time – sometimes the flatterers lied and Randolph found out, sometimes they didn’t lie, but Randolph thought they had, sometimes the flattery really had nothing to do with the breakup, the two just wound up hating each other for one reason or another. The last relationship ended simply because the poor girl ate the wrong mushroom and Randolph never saw her again.
But for the most part, Randolph is content with is life – he hunts well enough to feed himself and then cover the cost of hunting and gardening (sometimes he’ll have a surplus harvest and make a bit off that, but mostly he plants exactly what he winds up needing), and the good parts of his relationships, in his eyes, make up for the bad ends. He’s got some good acquaintances, and will sometimes spend a night in a nearby village’s tavern with the local hunters, but he’s content to live by himself, too. He also feels very lucky to have not seen very many wolves in his lifetime, and even fewer from any closer than a distance.
[image] http://www.davidanders.net/imgs/caps/bob/05x08_08.jpg
Player: Tobias
Contact: [my info]
Model: David Anders (source: davidanders.net)
Fable Information: Drawing from multiple Red Riding Hoods, but mostly “The False Grandmother” (http://www.maerchenlexikon.de/etexte/333/te333-001.htm)
Fable Quote: “I don't have to go little. I have to go big.”